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| LEADER |
01391namaa2200301 4500 |
| 001 |
main_34971 |
| 003 |
GR-kkKDBK |
| 005 |
20191001213718.0 |
| 008 |
150507s2007uuuuxxu |||grb||| 001|0 eng d |
| 020 |
|
|
|a 978-1-4039-8453-1
|
| 040 |
|
|
|a GR-kkKDBK
|b gre
|d GR-kkKDBK
|e AACR2
|
| 082 |
0 |
|
|a 794
|
| 100 |
1 |
|
|4 aut
|a Gee, James Paul
|9 14746
|
| 245 |
1 |
0 |
|a What video games have to teach us about learning and literacy /
|c James Paul Gee
|
| 250 |
|
|
|a Rev. and updated ed.
|
| 260 |
|
|
|a New York :
|b Palgrave Macmillan,
|c 2007
|
| 300 |
|
|
|a 249 p. ;
|c 24 cm.
|
| 504 |
|
|
|a Includes bibliographical references and index
|
| 650 |
|
4 |
|a Βιντεοπαιχνίδια και παιδιά
|9 58654
|
| 650 |
|
4 |
|a Βιντεοπαιχνίδια
|x Ψυχολογικές απόψεις
|9 58653
|
| 650 |
|
4 |
|a Ηλεκτρονικοί υπολογιστές
|x Παιχνίδια
|x Ψυχολογικές απόψεις
|9 58655
|
| 650 |
|
4 |
|a Μάθηση
|x Ψυχολογία
|9 67725
|
| 650 |
|
4 |
|a Οπτικός γραμματισμός
|9 58656
|
| 700 |
1 |
|
|a Gee, James Paul
|t What video games have to teach us about learning and literacy
|9 104711
|
| 710 |
2 |
|
|4 pbl
|a Palgrave Macmillan
|9 30065
|
| 942 |
|
|
|c BK
|
| 999 |
|
|
|c 37030
|d 37030
|
| 952 |
|
|
|0 0
|1 0
|4 0
|6 794_000000000000000_GEE
|7 0
|9 49228
|a KDBK
|b KDBK
|d 2015-05-07
|e Δωρεά Αμερικάνικη Πρεσβεία
|i 01772015
|l 3
|o 794 GEE
|p 01772015
|r 2019-04-28
|w 2019-04-28
|y BK
|